namespace OpenGL;

public enum PixelFormat
{
	ColorIndex = 6400,
	StencilIndex = 6401,
	DepthComponent = 6402,
	Red = 6403,
	Green = 6404,
	Blue = 6405,
	Alpha = 6406,
	Rgb = 6407,
	Rgba = 6408,
	Luminance = 6409,
	LuminanceAlpha = 6410,
	AbgrExt = 32768,
	CmykExt = 32780,
	CmykaExt = 32781,
	Bgr = 32992,
	Bgra = 32993,
	Ycrcb422Sgix = 33211,
	Ycrcb444Sgix = 33212,
	Rg = 33319,
	RgInteger = 33320,
	DepthStencil = 34041,
	RedInteger = 36244,
	GreenInteger = 36245,
	BlueInteger = 36246,
	AlphaInteger = 36247,
	RgbInteger = 36248,
	RgbaInteger = 36249,
	BgrInteger = 36250,
	BgraInteger = 36251
}
